Music has the ability to evoke so many subtle emotions. I have had to be careful of the tunes I put on in the car. Happy joyful music I can sing along to – no problem. Music that makes me rage and I am speeding and passing people left and right.
Before I go too far, I should explain that my games of
choice at the moment are Shadowrun, D&D 3.5 (I still haven’t played
Pathfinder), and anything from the old World of Darkness line. I am also in a
Call of Cthulhu game as a player (a rare treat). These games have been my
mainstays for quite a while. I would love to branch out more so that I can
experience more systems and be a bit better-rounded as a gamer.
I love how music can help shape a game session. In my
opinion, music can have a stronger impact on the game then maps, minis, or
pictures. Especially if you can time it well. Of course, the problem I have
seen is that certain tracks are selected and they simply play on random/repeat.
After a while it reminds me of the music they pipe into WalMart, where you know
there are other songs but your mind only grabs on to one or two. It becomes
monotonous and ultimately gets boring and has little impact on the overall
game.
I have had the chance to GM a game where I had a little more
control on the tunes while we played. This can be difficult to do, depending on
your set up. They way that I set it up, was having some general music to just
represent street noise and the “white noise” within the game. We were playing
Shadowrun, so this consisted of mundane techno beats that weren’t too hard or
too mellow. Then I had a playlist that was specifically Hard/Fast to tune to
when action picked up. I could then change back when they got back to mundane
actions. The players seemed to
appreciate it and I loved watching their body language change when the music
did.
Of course, finding the right music is important to the whole
process too. I can only handle so much Midnight Syndicate while I play D&D
(or any other game for that matter). During my last Werewolf Chronicle, I had a
DJ friend throw together a set that was grimy and really had the feel of the
overall story I was going for. Each of my players got a copy as part of playing
in the game. However, I don’t know that having a professional DJ whip up all of
your music is necessarily the best way for everyone. And I am not sure that I
could resort to that every time. The following are bands/songs/or musical works that are my go-to when it comes to background music:
Loreena McKennitt – Her music has found its way into high
fantasy games as well as urban fairy tales. She is easy to have the volume low
and just feel the spirit of it. Also use it when I am working on story content
for games.
E Nomine – I can only blame my friend Josh for this one. I
love the gritty sound that the German gives the music. I think there is some
power to the fact that most of it is just spoken over electronic music. This
one definitely gets into Vampire/Werewolf or a Dark Fae game as well as gritty
Shadowrun. It doesn’t flow as well with high fantasy, although it could have
its place. This is another go to when writing.
Carmina Burena – This can and has found its way into many
games. The first time I heard O, Fortuna was while watching Excalibur and I can
never really get that out of my head.
Night on Bald Mountain – Need I say more? I love the dark
feel of it. The sequence of Fantasia still freaks me out a little.
Midnight Syndicate – Yes, I stated earlier that sometimes
they can be overused. However, they are still a good fallback for “mood music”
Vision – The Music of Hildegard Von Bingen. Actually
listening to this as I write this blog. Along with most Gregorian style chant,
I love the power this type of music has. Perhaps a throwback to when I was
looking to join a monastery. I have used
these in fantasy games as well as Mage:
the Ascension stories.
Enya – Similar to Loreena, I can seem to find a place for
her music in almost any sort of game.
Enigma – See above. I know this is cliché, but I love the
music.
DJ HAuLi – Have to give a shout out to my DJ buddy that was
willing to throw together a set for me.
Nature Tracks – Various CDs of natural noises. I used a few
wolf howl CDs for my Werewolf game. These can also be used in a high fantasy
game for forest noises.
What are your go-to tracks/bands/etc for gaming? Do you even
use music in your game? Tell us about it in the comments below.
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